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36 changes: 0 additions & 36 deletions PythonSDK.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -21,17 +21,8 @@
<ItemGroup>
<ClCompile Include="src\AntiDebug.cpp" />
<ClCompile Include="src\BL2-SDK.cpp" />
<ClCompile Include="src\BL2SDK\AkAudio_functions.cpp" />
<ClCompile Include="src\BL2SDK\Core_functions.cpp" />
<ClCompile Include="src\BL2SDK\Engine_functions.cpp" />
<ClCompile Include="src\BL2SDK\GameFramework_functions.cpp" />
<ClCompile Include="src\BL2SDK\GearboxFramework_functions.cpp" />
<ClCompile Include="src\BL2SDK\GFxUI_functions.cpp" />
<ClCompile Include="src\BL2SDK\IpDrv_functions.cpp" />
<ClCompile Include="src\BL2SDK\OnlineSubsystemSteamworks_functions.cpp" />
<ClCompile Include="src\BL2SDK\WillowGame_functions.cpp" />
<ClCompile Include="src\BL2SDK\WinDrv_functions.cpp" />
<ClCompile Include="src\BL2SDK\XAudio2_functions.cpp" />
<ClCompile Include="src\CHookManager.cpp" />
<ClCompile Include="src\CoreExtensions.cpp" />
<ClCompile Include="src\CPythonInterface.cpp" />
Expand All @@ -53,39 +44,12 @@
<ItemGroup>
<ClInclude Include="src\include\AntiDebug.h" />
<ClInclude Include="src\include\BL2-SDK.h" />
<ClInclude Include="src\include\BL2SDK\AkAudio\AkAudio_classes.h" />
<ClInclude Include="src\include\BL2SDK\AkAudio\AkAudio_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\AkAudio\AkAudio_structs.h" />
<ClInclude Include="src\include\BL2SDK\Core\Core_classes.h" />
<ClInclude Include="src\include\BL2SDK\Core\Core_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\Core\Core_structs.h" />
<ClInclude Include="src\include\BL2SDK\Engine\Engine_classes.h" />
<ClInclude Include="src\include\BL2SDK\Engine\Engine_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\Engine\Engine_structs.h" />
<ClInclude Include="src\include\BL2SDK\GameFramework\GameFramework_classes.h" />
<ClInclude Include="src\include\BL2SDK\GameFramework\GameFramework_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\GameFramework\GameFramework_structs.h" />
<ClInclude Include="src\include\BL2SDK\GearboxFramework\GearboxFramework_classes.h" />
<ClInclude Include="src\include\BL2SDK\GearboxFramework\GearboxFramework_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\GearboxFramework\GearboxFramework_structs.h" />
<ClInclude Include="src\include\BL2SDK\GFxUI\GFxUI_classes.h" />
<ClInclude Include="src\include\BL2SDK\GFxUI\GFxUI_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\GFxUI\GFxUI_structs.h" />
<ClInclude Include="src\include\BL2SDK\IpDrv\IpDrv_classes.h" />
<ClInclude Include="src\include\BL2SDK\IpDrv\IpDrv_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\IpDrv\IpDrv_structs.h" />
<ClInclude Include="src\include\BL2SDK\OnlineSubsystemSteamworks\OnlineSubsystemSteamworks_classes.h" />
<ClInclude Include="src\include\BL2SDK\OnlineSubsystemSteamworks\OnlineSubsystemSteamworks_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\OnlineSubsystemSteamworks\OnlineSubsystemSteamworks_structs.h" />
<ClInclude Include="src\include\BL2SDK\WillowGame\WillowGame_classes.h" />
<ClInclude Include="src\include\BL2SDK\WillowGame\WillowGame_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\WillowGame\WillowGame_structs.h" />
<ClInclude Include="src\include\BL2SDK\WinDrv\WinDrv_classes.h" />
<ClInclude Include="src\include\BL2SDK\WinDrv\WinDrv_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\WinDrv\WinDrv_structs.h" />
<ClInclude Include="src\include\BL2SDK\XAudio2\XAudio2_classes.h" />
<ClInclude Include="src\include\BL2SDK\XAudio2\XAudio2_f_structs.h" />
<ClInclude Include="src\include\BL2SDK\XAudio2\XAudio2_structs.h" />
<ClInclude Include="src\include\CHookManager.h" />
<ClInclude Include="src\include\CPythonInterface.h" />
<ClInclude Include="src\include\CSigScan.h" />
Expand Down
135 changes: 0 additions & 135 deletions PythonSDK.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -18,39 +18,12 @@
<Filter Include="Header Files\BL2SDK">
<UniqueIdentifier>{7bf7198c-b867-4f19-8dd0-9d0c5b3dd967}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\AkAudio">
<UniqueIdentifier>{a35f7e4b-aca4-4f4d-9b7f-bdb677892eaf}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\Core">
<UniqueIdentifier>{04c08247-d924-4643-9cc3-81d3f780584f}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\Engine">
<UniqueIdentifier>{ac95e023-e0c6-4b75-8573-f4e1cdb4ced8}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\GameFramework">
<UniqueIdentifier>{599bf996-230a-4347-ae66-2ef729cf1f05}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\GearboxFramework">
<UniqueIdentifier>{88972c37-7945-41da-8427-57ad9810b5bb}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\GFxUI">
<UniqueIdentifier>{be638887-8210-49a5-9697-e4460458bb49}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\IpDrv">
<UniqueIdentifier>{c6999954-5a8b-4f2e-abc2-b185d2a59a29}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\OnlineSubsystemSteamworks">
<UniqueIdentifier>{50489432-eee6-43af-a43a-8562c5b48a9f}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\WillowGame">
<UniqueIdentifier>{b52ce72b-8efd-4d5e-ad65-fc954642f140}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\WinDrv">
<UniqueIdentifier>{8070e9a6-240c-4f4e-ac56-47f8a09de67a}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\BL2SDK\XAudio2">
<UniqueIdentifier>{fec894fd-eca2-4d60-8abb-4fa9c7fd6a1c}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\BL2SDK">
<UniqueIdentifier>{ca10c96a-ad51-49b0-9c52-82799b632232}</UniqueIdentifier>
</Filter>
Expand Down Expand Up @@ -113,15 +86,6 @@
<ClInclude Include="src\include\Util.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\AkAudio\AkAudio_classes.h">
<Filter>Header Files\BL2SDK\AkAudio</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\AkAudio\AkAudio_f_structs.h">
<Filter>Header Files\BL2SDK\AkAudio</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\AkAudio\AkAudio_structs.h">
<Filter>Header Files\BL2SDK\AkAudio</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\Core\Core_f_structs.h">
<Filter>Header Files\BL2SDK\Core</Filter>
</ClInclude>
Expand All @@ -140,78 +104,6 @@
<ClInclude Include="src\include\BL2SDK\Engine\Engine_classes.h">
<Filter>Header Files\BL2SDK\Engine</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GameFramework\GameFramework_f_structs.h">
<Filter>Header Files\BL2SDK\GameFramework</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GameFramework\GameFramework_structs.h">
<Filter>Header Files\BL2SDK\GameFramework</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GameFramework\GameFramework_classes.h">
<Filter>Header Files\BL2SDK\GameFramework</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GearboxFramework\GearboxFramework_structs.h">
<Filter>Header Files\BL2SDK\GearboxFramework</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GearboxFramework\GearboxFramework_classes.h">
<Filter>Header Files\BL2SDK\GearboxFramework</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GearboxFramework\GearboxFramework_f_structs.h">
<Filter>Header Files\BL2SDK\GearboxFramework</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GFxUI\GFxUI_structs.h">
<Filter>Header Files\BL2SDK\GFxUI</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GFxUI\GFxUI_classes.h">
<Filter>Header Files\BL2SDK\GFxUI</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\GFxUI\GFxUI_f_structs.h">
<Filter>Header Files\BL2SDK\GFxUI</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\IpDrv\IpDrv_structs.h">
<Filter>Header Files\BL2SDK\IpDrv</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\IpDrv\IpDrv_classes.h">
<Filter>Header Files\BL2SDK\IpDrv</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\IpDrv\IpDrv_f_structs.h">
<Filter>Header Files\BL2SDK\IpDrv</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\OnlineSubsystemSteamworks\OnlineSubsystemSteamworks_structs.h">
<Filter>Header Files\BL2SDK\OnlineSubsystemSteamworks</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\OnlineSubsystemSteamworks\OnlineSubsystemSteamworks_classes.h">
<Filter>Header Files\BL2SDK\OnlineSubsystemSteamworks</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\OnlineSubsystemSteamworks\OnlineSubsystemSteamworks_f_structs.h">
<Filter>Header Files\BL2SDK\OnlineSubsystemSteamworks</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\WillowGame\WillowGame_f_structs.h">
<Filter>Header Files\BL2SDK\WillowGame</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\WillowGame\WillowGame_structs.h">
<Filter>Header Files\BL2SDK\WillowGame</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\WillowGame\WillowGame_classes.h">
<Filter>Header Files\BL2SDK\WillowGame</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\WinDrv\WinDrv_f_structs.h">
<Filter>Header Files\BL2SDK\WinDrv</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\WinDrv\WinDrv_structs.h">
<Filter>Header Files\BL2SDK\WinDrv</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\WinDrv\WinDrv_classes.h">
<Filter>Header Files\BL2SDK\WinDrv</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\XAudio2\XAudio2_f_structs.h">
<Filter>Header Files\BL2SDK\XAudio2</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\XAudio2\XAudio2_structs.h">
<Filter>Header Files\BL2SDK\XAudio2</Filter>
</ClInclude>
<ClInclude Include="src\include\BL2SDK\XAudio2\XAudio2_classes.h">
<Filter>Header Files\BL2SDK\XAudio2</Filter>
</ClInclude>
<ClInclude Include="src\include\pybind11\detail\class.h">
<Filter>Header Files\pybind11\detail</Filter>
</ClInclude>
Expand Down Expand Up @@ -343,39 +235,12 @@
<ClCompile Include="src\Util.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\GearboxFramework_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\GFxUI_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\IpDrv_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\OnlineSubsystemSteamworks_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\WillowGame_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\WinDrv_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\XAudio2_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\AkAudio_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\Core_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\Engine_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\BL2SDK\GameFramework_functions.cpp">
<Filter>Source Files\BL2SDK</Filter>
</ClCompile>
<ClCompile Include="src\include\detours\detours.cpp">
<Filter>Source Files\detours</Filter>
</ClCompile>
Expand Down
5 changes: 2 additions & 3 deletions src/BL2-SDK.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,8 +26,7 @@ namespace BL2SDK
void* pGObjHash;
void* pGCRCTable;
void* pNameHash;
void* pTextureFixLocation;
FMalloc** pGMalloc;
void**** pGMalloc = nullptr;
tProcessEvent pProcessEvent;
tCallFunction pCallFunction;
tFrameStep pFrameStep;
Expand Down Expand Up @@ -170,7 +169,7 @@ namespace BL2SDK
pLoadPackage = reinterpret_cast<tLoadPackage>(sigscan.Scan(Signatures::LoadPackage));
Logging::LogF("[Internal] UObject::LoadPackage() = 0x%p\n", pLoadPackage);

pGMalloc = *static_cast<FMalloc***>(sigscan.Scan(Signatures::GMalloc));
pGMalloc = *static_cast<void*****>(sigscan.Scan(Signatures::GMalloc));
Logging::LogF("[Internal] GMalloc = 0x%p\n", pGMalloc);

pFNameInit = reinterpret_cast<tFNameInitOld>(sigscan.Scan(Signatures::FNameInit));
Expand Down
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