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DynamicMaps-Extended-2.5.2

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@black-hawk95 black-hawk95 released this 25 Oct 03:30

DynamicMaps Extended 2.5.2 — Labyrinth Satellite alignment fix

Hotfix for the Labyrinth map when the Satellite artwork style is active.

v2.5.1

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@black-hawk95 black-hawk95 released this 21 Oct 02:23

What’s new

  • Fika support: Fixed faction colours for remote bots, including headless setups.
  • Clearer Black Division markers: Brighter grey and removed the extra outline.
  • New faction colours: Added ISB and White Tusks.
  • Automatic detection: Custom bot roles registered through MoreBotsAPI now receive colour controls.
  • Optional colour grouping: Use “Group with” to share colours between roles. Leave it on Automatic for normal use.
  • Tidier F12 settings: Enable/disable comes first in Faction Colours, and Debug is at the bottom.
  • Existing custom colours are preserved. Old Black Division defaults update automatically.

Grouping changes map colours only—it does not change teams, bot behaviour or boss icons.

Installation

A clean install is preferred when using the full ZIP.

  1. Close the game.
  2. Remove the old BepInEx/plugins/DynamicMaps-Extended folder.
  3. Extract the full release ZIP into your SPT folder.

All artwork is included. Requires DynamicMaps and MapVariants. Faction mods must be installed separately.

Small Update ZIP: Extract over an existing complete installation. Do not delete its artwork folders.

Bug reports

Include the map, faction, artwork style, whether you use Fika, and steps to reproduce.

Enable Debug → EnableDebugLogging, reproduce the issue, then attach BepInEx/LogOutput.log.

v2.5.0

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@black-hawk95 black-hawk95 released this 17 Oct 23:08

What’s new

  • Faction colours: Black Division is grey, UNTAR is cyan-blue, and RUAF/Remnant are olive green. Customise them in F12.
  • UNTAR boss stars: Leaders and officers now use boss stars. Followers keep normal arrows.
  • Better visibility: Black Division markers have a light outline so they remain visible on dark maps.
  • Clearer maps: Improved Labs clarity and reduced temporary blur when quickly peeking at the map.
  • Artwork switching fixes: Improved map and corner minimap refresh when changing styles.
  • Icebreaker improvements: Updated artwork options, alignment and floor handling.
  • Added debugging information to help investigate reported issues.

Installation

A clean install is preferred.

  1. Close the game.
  2. Remove the old BepInEx/plugins/DynamicMaps-Extended folder.
  3. Extract the release ZIP into your SPT game folder.

All map artwork is included—no separate downloads needed.

Requires: DynamicMaps and MapVariants.

Existing custom faction colours are preserved. Unchanged old defaults update automatically.

Bug reports

Please include the map, floor, artwork style, steps to reproduce and a screenshot. Enable Debug → EnableDebugLogging in DynamicMaps Extended before reproducing the issue, then attach BepInEx/LogOutput.log.

DynamicMaps Extended 2.1.1 — Beta 6

Pre-release

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@black-hawk95 black-hawk95 released this 17 Oct 15:30

What’s new

  • Added customisable faction colours in F12:
    • Black Division: black with a light outline for visibility.
    • UNTAR: cyan.
    • RUAF: olive green.
    • Remnant: red.
  • Bosses and followers share their faction’s colour. Existing marker icons are preserved.
  • Change colours during a raid or disable faction colours to restore the normal appearance.
  • Added debug logging to help investigate issues.

Includes the previous Labs clarity and minimap fixes. Map alignment is unchanged.

Installation

All maps are included. Close the game before installing. A clean install is preferred.

Requires DynamicMaps and MapVariants. Icebreaker also requires Manimal Icebreaker. Faction mods are optional and are not included.

Testers wanted!

Please check faction colours, visibility on dark maps, floor switching and Fika co-op.

If something goes wrong, enable Debug → EnableDebugLogging in DynamicMaps Extended, reproduce the issue, and send:

  • A screenshot and steps to reproduce.
  • Your map, artwork style and affected faction.
  • Your BepInEx/LogOutput.log.

This is a beta: automated checks passed, but the new colours still need in-game testing.

DynamicMaps Extended 2.1.1 — Beta 3

Pre-release

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@black-hawk95 black-hawk95 released this 12 Oct 16:38

What changed

  • Restored Icebreaker's original satellite artwork with revised alignment.
  • Added an Icebreaker artwork choice in F12: Original Satellite or RE3MR / QuestCodex.
  • Kept floor selection and zoom consistent when switching styles.
  • Restored 16 floor selections, including engine and fuel subfloors.
  • Includes the previous quick-peek improvement to reduce temporary map blur.

Installation

All maps are included. A clean install is preferred.

Close the game, remove the old DynamicMaps-Extended folder from BepInEx/plugins, then extract the ZIP into your SPT folder.

Requires DynamicMaps and MapVariants. Icebreaker also requires Manimal Icebreaker.

Looking for testers

Icebreaker's revised alignment has been checked offline but still needs confirmation in live raids.

Please report misplaced player/bot arrows, incorrect floors or artwork-switching issues. Include a screenshot, the selected artwork and floor, and your BepInEx/LogOutput.log.

DynamicMaps Extended 2.1.1 — Beta 1

Pre-release

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@black-hawk95 black-hawk95 released this 11 Oct 00:35
  • Replaced Icebreaker's artwork with 14 clearer deck maps.
  • Applied matching map alignment and floor heights.
  • Updated Icebreaker's floor controls.
  • Reduced the brief blur when quickly reopening an already-loaded minimap.

All maps are included in the ZIP. No additional map downloads are needed.

A clean install is preferred. Close the game, back up and remove your old DynamicMaps-Extended folder, then extract the ZIP into your SPT folder.

Requires DynamicMaps and MapVariants. Icebreaker also requires Manimal Icebreaker.

This is a beta: Icebreaker alignment still needs confirmation in a live raid. Please report misplaced markers or incorrect floors.

Icebreaker artwork by RE3MR; SVG adaptation and calibration by Viper-9 / QuestCodex.

DynamicMaps Extended 2.1.0

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@black-hawk95 black-hawk95 released this 07 Oct 00:21

DynamicMaps Extended 2.1.0

  • Fixed the severe FPS drop reported when using the Abstract minimap.
  • Fixed maps sometimes looking zoomed out, shifted or cropped after changing styles.
  • Changing styles now keeps your map position, player marker and trail.
  • Made Abstract maps sharper on Woods, Factory and Streets.
  • Fixed switching back to the DynamicMaps Vanilla style.
  • Improved map loading and memory use while keeping Satellite maps detailed.
  • Maps are now included in the mod ZIP. No extra map downloads or first-launch map setup.
  • Removed the old map download options from F12.

You need: SPT 4.1.x, DynamicMaps and MapVariants. Custom map mods must be installed separately.

Installation: A clean install is recommended to remove leftover files from older versions. Close the game, remove only BepInEx/plugins/DynamicMaps-Extended, then extract the whole DynamicMaps-Extended-2.1.0-SPT4.1.zip into your SPT folder. Keep your configuration and the separate DynamicMaps and MapVariants mods.

Updating v2 by extracting the whole ZIP over your existing installation and replacing files is also supported.

Please note: Loading a map style for the first time may still cause a brief hitch.

DynamicMaps Extended v2.0.0 A major update focused on better map artwork, higher resolution, and easier setup.

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@black-hawk95 black-hawk95 released this 06 Oct 04:04
7b9fafa

DynamicMaps Extended v2.0.0

A major update focused on higher-quality maps, easier installation, automatic artwork handling, and stability fixes.

✨ What's New

  • Added a built-in map downloader
  • Added high-resolution map tiles
  • Added support for Satellite map artwork
  • Improved Abstract / Satellite / Vanilla map handling
  • Added a persistent map cache
  • Existing downloaded maps can now be migrated automatically
  • Improved map sharpening and high-resolution loading while zooming
  • Added a Fika Headless safety guard

🛠 Fixes

  • Fixed Icebreaker left-side slider issues
  • Fixed several map artwork / variant selection problems
  • Fixed map tile seams
  • Improved cache stability and migration
  • Improved handling of maps with different available artwork types
  • General stability and compatibility improvements

⚠️ Installation — CLEAN INSTALL REQUIRED

Important

A clean installation is REQUIRED for v2.0.0.

Before installing this version, DELETE the old DynamicMaps Extended folder completely:

BepInEx\plugins\DynamicMaps-Extended

Do NOT install v2.0.0 over the old version.

Leaving files from an older version may cause broken maps, incorrect variants, UI issues, or other unexpected behavior.

After removing the old folder, extract the new release into your SPT 4.1.x installation folder.

⚠️ Fika Headless

Do not install the client plugin on a Fika Headless server.

The mod includes protection against accidental Headless loading, but the client-side files should remain on the game client.

Compatibility

  • SPT 4.1.x
  • Fika supported

DynamicMaps Extended v1.0.0

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@black-hawk95 black-hawk95 released this 02 Oct 22:04

DynamicMaps Extended v1.0.0

Initial release