Is there away to add bloom to shader lights? #550
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https://drive.google.com/file/d/1vGEAIzUebA9-YlMYBQdDXaqCQXNBsUaj/view?usp=drive_link |
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You can't add bloom to the light shader itself, but you could add a custom output in the Main Pass where you only render those lights and use it as a mask for the bloom. That's not going to solve your current problem, though, since the lights don't seem to be rendering. I see you have linked a google drive file, but it's private and I can't access it. |
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I was able to solve the problem with some help from the beer malt bnpr discord channel.
sample_adjusted.zip