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Programming, Math, Science

This is a list of links to different freely available learning resources about computer programming, math, and science.

Table of contents

AI

Machine Learning

Computer Games AI

Algorithms

Art

Biology

Command Line and Tools

Curl

Linux command line

Compilers and Interpreters

Computer Graphics

Curves and Surfaces

Image Processing

OpenGL

Ray Tracing

Shaders

Vulkan

WebGPU

Computer Networks and Network Programming

Cryptography

Data Science

Debuggers

Databases

Demoscene

Design Patterns

Distributed systems

Electronics

Emulators and Virtual Machines

Fluids Simulation

Game Programming

Game Engines

Geographic Information Systems

GUI Programming

Hardware

Logical Games

Low Level Stuff

Math

Algebra

Calculus

Category Theory

Geometry

Operations Research

Probability and Statistics

Theoretical Computer Science

Topology

Multithreading and Concurrency

Operating Systems

Operating Systems Development

Photography

Physics

Simulations

Programming languages

Ada

Assembly

Bash

Basic

C

C++

D

Datalog

Erlang

Forth

Go

Haskell

Java

  • How to Design Classes by Matthias Felleisen, Matthew Flatt, Robert Bruce Findler, Kathryn E. Gray, Shriram Krishnamurthi and Viera K. Proulx [pdf]

JavaScript

Lean

Lisp dialects

Clojure

Common Lisp

Racket

Scheme

Nim

OCaml

Oberon-2

Odin

Pascal

PostScript

Prolog

Pyret

Python

Regular expressions

Ruby

Rust

Smalltalk

Zig

Retrocomputing

Adevent of code on retro machines

Apple II

Commodore 64

DOS

Mega 65

ZX Spectrum and Z80 CPU

Reverse engineering

Robotics

SIMD programming

ARM NEON for C++ Developers [pdf]

Designing a SIMD Algorithm from Scratch by Miguel Young de la Sota

SIMD for C++ Developers [pdf]

Text editors

Emacs

Vim

Unicode

Version control tools

Web programming

CSS

Other

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