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v4.24.1 — Particle crash fix

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@brandtnewlabs brandtnewlabs released this 28 Sep 22:59
· 66 commits to main since this release

[4.24.1] - 2026-09-28

Fixed

  • Particle bursts keep Skia Atlas color, sprite, and transform arrays at the
    same length across frames, preventing a native crash when the active particle
    count or configured slot count changes.