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v3.8 Open Frontier

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@bryce-and bryce-and released this 03 Nov 18:28
· 3 commits to main since this release

Patrol the Tangled Shore: rock islands chained together over a cloud abyss, the Spider in his lair, Petra Venj at Thieves' Landing, and Fallen, Scorn and Hive fighting over the scraps. Mind the edge.

  • Patrol: the Tangled Shore now has a Patrol button in the Director. You land at Thieves' Landing, a safe cavern under a rock ceiling hung with Fallen pods, and decks and plank bridges link it to every rock on the Reef
  • The Reef: the chained rocks of the Rift with their Fallen cranes, Four-Holed Cove, Jetsam of Saturn (a crashed Hive ship you can walk into), the Scorn flats and Trapper's Cave, all under a broken ring of debris round a glowing core
  • Falling: the edges are open. Walk or ride off one and you tumble into the clouds and wake at the landing. It costs no revive and no co-op life. Wide decks are the Sparrow routes; plank bridges have rope rails
  • Factions: the Fallen hold the Rift and the Cove, the Scorn the flats and Trapper's Cave, and the Hive the crashed ship. Each wears its own look
  • Beacons and events: six beacons across all three factions (one inside the ship's hold) and two new public events. Ether Resupply: kill the Ether Chieftains in time for Heroic. Hive Awakening: kill the Hull Knights in time for Heroic
  • People: the Spider sits on his throne between two guards and has a word for any Guardian who walks in. Petra Venj waits at the landing with a side quest, "The Queen's Wrath"
  • No save changes