Repository navigation
v3.9 Open Frontier
Patrol the Dreaming City: rocky cliffs over a sea of cloud, the Blind Well in the Divalian Mists, the Gardens of Esila, the towers and palace of Rheasilvia, and a purple crystal cavern, all under a torn ring in the sky. Every destination now has a patrol zone.
- Patrol: the Dreaming City now has a Patrol button in the Director. You land on the Strand, a rocky shore under a colossal Awoken arch-spire, and paths and bridges lead to every area
- The city: the Divalian Mists under the palace wall, the court of the Blind Well, the Gardens of Esila through an overgrown gorge, the towers and bridges of Rheasilvia with a palace you can walk into, a crystal cavern with hooded statues on its stair, and Aphelion's Rest on the cliffs
- Factions: the Taken hold the Mists, the Gardens, the palace and the cavern; the Scorn hold Aphelion's Rest and the lower decks of Rheasilvia
- Beacons and events: six beacons across both factions and two public events. The Blind Well (new): stand in its light ring to hold it shut while the Taken pour out, and kill the Well Captains in time for Heroic. The Scorn run Ether Resupply at Aphelion's Rest
- Falling: the edges are open, as on the Tangled Shore. Fall and you wake on the Strand, with no revive spent
- People: Petra Venj waits on the Strand with a second side quest, "The Torn Veil"
- Patrol enemies: they only notice you within 60 m, or when you hurt them, and walk back to their camp when they lose you. No more packs chasing you across the map
- Fixed: holding E for the Sparrow and O for orbit filled at a third of the right speed. They now take 1 s and 5 s
- No save changes