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OpenRC Simulator v0.1.7
OpenRC Simulator v0.1.7
Stable software release of the early-alpha simulator. Aircraft and ground-vehicle models remain experimental and need independent measurements and pilot evaluation.
Changes since v0.1.6
- Trims fixed-wing runway and airborne launches for level flight at 50% throttle, while retaining the selected launch on restart. The trim and takeoff behavior remain subject to flight testing.
- Expands Club field scenery, vegetation, mountain backdrops, dusk and night lighting, and RC truck course detail. Green paradise remains the separate, flat practice landscape.
- Clarifies Home, Pause and Help controls, Spanish field labels and error messages, and adds radio-model options to the HUD preferences.
- Refines Turbo Lumber's visual model and gear presentation. Adds more aircraft, landing-gear and vehicle sound material, and optional white show smoke for the stock Ventage Jet.
- Adds an O.S. MAX-61FX muffler installation and sourced propeller work; extends the Extra 300S experimental wing and ground-effect research. These changes do not establish physical accuracy.
- Extends source-bound AI companion and sortie research, flight-quality diagnostics, and checked Godot test evidence. AI companions remain an experimental, narrowly qualified activity and are off by default.
- Refreshes generated woodland-edge source and clearance evidence after scenery changes, makes the control-presentation teardown safe for the headless renderer, keeps the aircraft contract check independent of fleet ordering, and separates headless audio smoke checks from native-driver timing checks.
- Updates scenery checks for the current parked fleet, lake-context plants, pavilion roof and downloaded grass; each geometry component retains an explicit measured budget.
- Makes the scenery build check report the open 800 ms cold-start target and gate two warm builds, targets a mature trunk below its crown in the crash test, and verifies Workshop smoke stays within its shared particle budget.
- Restores usable Settings scrolling at 200% text in 960×540 and 1024×576 windows, checked in the English/Spanish responsive matrix.
- Translates the dynamic flight-companion summary and detail on Home, plus the corresponding Pause menu text and eligibility note.
- Checks Pause silence against the active soundscape and glow player instead of the empty legacy compatibility voice, and drains flight audio when the Change aircraft and Home span UI checks close.
- Restores reviewed Workshop profile copying from a v2 source to an untouched stock v1 target; edited v1 profiles still require explicit migration.
- Verifies the Turbo Lumber night kit against its authored wingtip lenses, which sit just inside the modeled span, while retaining the bounds check for aircraft without lens anchors.
- Isolates the visual runway-priority comparison in matched synthetic fields, so changing club scenery cannot create a false overlap failure.
- Keeps the club runway's subtle stripe cap while restoring the shader uniform used by the stripe-filter ablation check.
- Updates the guarded grass capture to recognize the current Poly Haven flower batch while still requiring every accepted flower source to appear.
- Gives near-field blades the same club turf colour transform as the ground, preserving the measured fade into the runway apron and taxi markings.
- Bounds the tree-wind image mask for clipped crowns entering a frame edge and isolated raster pixels, while retaining rejection of unrelated background changes.
Downloads
| Platform | Archive |
|---|---|
| Windows x86_64 | ZIP |
| Linux x86_64 | ZIP |
| macOS universal | ZIP |
Verify downloads against SHA256SUMS, extract and follow the first-launch guide. Godot is not required. The ZIPs have no installer or archive signature; the macOS app is ad-hoc signed but not notarized.
Verification and limits
The tagged release workflow publishes these archives only after the complete app matrix, visual captures, native evaluator builds, frozen prototype checks, and three-platform export/package checks pass. The tag must match app/project.godot and a clean source commit. Generated aircraft geometry and physical data retain their own source checks; the woodland-edge placement proof is refreshed from its generator.
Automated checks verify software behavior, not physical aircraft accuracy, pilot handling, radio compatibility, target-machine performance or native macOS gameplay. The Stik sideslip screen and R02 yaw-damping comparison remain open, alongside the roadmap gates. See the tools and release procedure for reproducible checks.