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@byte-shift-1101 byte-shift-1101 released this 22 Dec 08:42
· 2 commits to main since this release

Falling Sand Simulator's Initial Release!

The first (improper, yet working) version of the sand simulator is now live! This was a simulation that I had in my bucket list since long and finally it feels an accomplishment to release some testable demo. Also, since this begins my journey into the world of nature inspired simulations, I look forward to working on the improvement of the simulation for integrating more physics-based sand simulations :)

Statistics

  • FPS: 150 (a lot of particles, near to fully filled) - 2400 (very little number of particles, near to empty)
  • Max particles supported: 10000 (100 x 100 grid)
    Changeable in include/config.h and then building source
  • Colors change with a hue of 0.33

Journey

Though I have already described some of it on my X account, I plan to write a blog soon on it to explain through all the problems and solutions I went through. Anyways, version updates aren't a good place to banter about my shortcomings :)