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Releases · c1oudsky/CauldronRecipes
Release 1.1
Recipes now support any fluid registered in Forge Fluid Registry. Only one recipe can exist for one unique chain of input (item) + fluid (which liquid the recipe is using). Added config setting for default recipes in case you'd want to disable them.
Beta 0.9.2
Added "clustered" argument to recipes. By default false, used if recipes contains bonus output. Makes difference for bonus output with stack size greater than 1:
if clustered, drop whole amount of bonus if probability check is passed once;
if not - roll probability check for each item separately. Makes for more equally dispersed output results. Doesn't actually spawn several entityItems.