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Release 1.1

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@c1oudsky c1oudsky released this 04 Oct 01:23

Recipes now support any fluid registered in Forge Fluid Registry. Only one recipe can exist for one unique chain of input (item) + fluid (which liquid the recipe is using). Added config setting for default recipes in case you'd want to disable them.

Beta 0.9.2

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@c1oudsky c1oudsky released this 17 Sep 09:39

Added "clustered" argument to recipes. By default false, used if recipes contains bonus output. Makes difference for bonus output with stack size greater than 1:
if clustered, drop whole amount of bonus if probability check is passed once;
if not - roll probability check for each item separately. Makes for more equally dispersed output results. Doesn't actually spawn several entityItems.

Beta 0.9

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@c1oudsky c1oudsky released this 02 Sep 15:56
added bonus output probability optional parameter for recipes