Skip to content

Release v0.2.0

Pre-release
Pre-release

Choose a tag to compare

@cfrBernard cfrBernard released this 05 Aug 09:18
· 4 commits to main since this release
4f7003b

Changelog – 2025/08/05

Major refactoring of the project's internal structure and addition of an automated build script. No functionality changes.


Features:

  • Drag and drop support for texture files – (Metallic, AO, Detail, Smoothness).
  • Automatically resizes and merges the maps into a single RGBA image.
  • Supports Unity HDRP conventions – (Metallic in Red, AO in Green, Detail in Blue, and Smoothness in Alpha).
  • Supports inversion of Roughness maps to Smoothness – (HDRP needs it).
  • Missing channels are automatically filled with black (0) – avoiding broken maps or crashes.
  • Path selection for output files.

Prerequisites:

  • Windows OS.

Instructions:

  1. Download the zip file.
  2. Extract the downloaded zip
  3. Launch the Application.

Note:
For more details on using the application, please refer to the included README file.