Repository navigation
Bowspr v0.7 - Sprite priority
This release adds the following features:
- Adds autodetection for VRAM and palette settings (based on current sprites in battle)
- Adds sprite priority - see the comment at the top of Bowspr.ccs for more info
- Updates the example to use the new
movscr_codes.ccsand to document how to add it to a CoilSnake project
Full Changelog: v0.5...v0.7