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v0.2.0

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@github-actions github-actions released this 07 Nov 01:22
005c9d5

What's Changed

Full Changelog: v0.1.3...v0.2.0

Beta 0.2.0-beta.50 · game 7c2a4fc

Pre-release

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@github-actions github-actions released this 07 Nov 05:25
f358019

Beta build of launcher main at f358019 with game 7c2a4fc. To join, open Settings > Launcher and choose "Beta" under Launcher updates. The portable Windows launcher joins by downloading the win-portable.exe below into its folder.

v0.1.3

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@github-actions github-actions released this 06 Nov 04:20
8a6e723

What's Changed

  • Release faster: package beside the gate, reuse the release PR's game build by @chasem-dev in #8
  • Battle animations: a setting for 4×, 8× or skipped battle animations by @chasem-dev in #7
  • Beta notes: faster game build, corrected battle and menu code by @chasem-dev in #9
  • Beta notes: the battle move menu's PP and type follow the cursor by @chasem-dev in #10
  • Beta notes: faster game builds on Windows, and more reuse between updates by @chasem-dev in #11
  • Build a port that needs no renderer repositories by @chasem-dev in #12
  • Beta notes: the game downloads less to install and update by @chasem-dev in #13
  • Beta notes: Down in the Strategy Memo list no longer crashes the game by @chasem-dev in #14
  • Beta notes: shop messages show the real price and item by @chasem-dev in #15
  • Beta notes: quicker game setup, and two lines a merge left doubled by @chasem-dev in #16
  • Beta notes: items and Poké Balls work in battle, and the bag keeps its pocket by @chasem-dev in #17
  • Battle animations: 2x by default, and 2x and 4x instead of 4x and 8x by @chasem-dev in #18
  • Add to Steam, Skip Launcher and --play, graphics presets and crash reports by @chasem-dev in #20
  • Beta notes: partner facing, battle timers and the title menu slide by @chasem-dev in #19
  • Beta notes: the logo movies fill a widescreen display by @chasem-dev in #22
  • Beta notes: the box around the white ring in battle moves by @chasem-dev in #24
  • Release 0.1.3 by @chasem-dev in #23

Full Changelog: v0.1.2...v0.1.3

v0.1.2

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@github-actions github-actions released this 05 Nov 17:44
a9b4d77

What's Changed

  • Keep Beta building: apply the C library patch only to ports that need it by @chasem-dev in #4
  • Windows: build the game with llvm-mingw's clang instead of zig by @chasem-dev in #5
  • Release 0.1.2 by @chasem-dev in #6

Full Changelog: v0.1.1...v0.1.2

v0.1.1

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@github-actions github-actions released this 05 Nov 04:45
2ea1b8b

What's Changed

Full Changelog: v0.1.0...v0.1.1

v0.1.0

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@github-actions github-actions released this 05 Nov 02:57
022a9ad

What's Changed

New Contributors

Full Changelog: build-tools-macos-arm64-2026-11-05.1...v0.1.0

build-tools-windows-x64-2026-11-05.2

Pre-release

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Private build tools verified by compiling the selected game release after relocation. No ROM, game assets, or compiled game is included. Corresponding sources and notices accompany each archive. Each OS tool version is independent and reused across launcher releases. Mac tools still require Apple Command Line Tools and Rosetta on Apple Silicon.

build-tools-windows-x64-2026-11-05.1

Pre-release

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Private build tools verified by compiling the selected game release after relocation. No ROM, game assets, or compiled game is included. Corresponding sources and notices accompany each archive. Each OS tool version is independent and reused across launcher releases. Mac tools still require Apple Command Line Tools and Rosetta on Apple Silicon.

build-tools-macos-x64-2026-11-05.1

Pre-release

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Private build tools verified by compiling the selected game release after relocation. No ROM, game assets, or compiled game is included. Corresponding sources and notices accompany each archive. Each OS tool version is independent and reused across launcher releases. Mac tools still require Apple Command Line Tools and Rosetta on Apple Silicon.