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Fast Resonance 1.1.0

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@chatterchats chatterchats released this 12 Nov 02:02
· 9 commits to main since this release

Added

  • Cover every Coil ability presentation: Resonate, Miasma, Tenacity Heal,
    Plague Surge, Scream, Devour, Bind, Cloak, Death Explosion, Life Beyond Death
    and Melee Strike, each with its own MXM toggle.
  • Speed up Shared Suffering's damage redirect (the hit effect's travel and its
    end hold), Unnatural Resilience's opening hold, and the plague transfer
    bridge's build and travel times.

Changed

  • Rewrite as a single script. Body animations play inside each ability's
    sequence, so the sequence play rate now speeds the camera and body together;
    the montage tracking, mission tracking, retry queues and global Delay hook
    are gone.
  • Set holds and effect timings once on each ability's state-machine node
    templates instead of intercepting them on every cast.
  • Replace the three per-ability multipliers with one Speed setting that
    applies to every enabled ability.
  • Format release notes as single-line, category-prefixed plain-text entries when
    publishing to Nexus Mods, while retaining the readable Keep a Changelog source.

Removed

  • The dedicated fast_resonance.log; diagnostics are in UE4SS.log.