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Client 0.2.5
Bug fixes and some debug info. No changes to YAML format.
- Fix for castled rook captures. When the AI castled its king, we forgot where their rook started. No longer!
- Additional support for pocket_limit=0 in the form of pocket_limit_by_pocket=0 not crashing.
- Display certain catastrophic room-related exceptions in the apmw form log on connect. (There should probably be a better UI around this, but it makes the APMW-ness of the error more overt. Before this change, the game crashes mysteriously on start - but we now know there's an issue on connect.)
Full Changelog: v0.2.4...v0.2.5