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CTRPad v0.2.4

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@chrissotraidis chrissotraidis released this 27 Oct 06:11
7cdf9ef

CTRPad 0.2.4 fixes an iPad layout problem where launching in landscape could leave the game picture displaced and touch controls clipped.

Changes

  • Correct the rendering-view size at startup. The fix was verified on a physical iPad, and portrait-to-landscape rotation was confirmed by the owner.
  • Fix signed geometry scaling, guard failed weapon allocations, reject malformed XA table sizes, and correct mixed-face rendering indices.
  • Update SDL to 3.4.18 while retaining CTRPad’s Apple integration, and refresh build tooling and setup documentation.

The iPad update preserved imported game data, saves and preferences. Automated regression checks, hosted Apple/source builds and fresh PadMint player builds passed. Broader gameplay and controller-specific acceptance remain ongoing.

Build your copy

This release contains no app. Use PadMint on an Apple Silicon Mac, or GitHub Cloud Build for iPhone and iPad without owning a Mac. Choose your own compatible NTSC-U Crash Team Racing BIN in the installed app, and keep your personal build private.

Already installed? Update with the same bundle identity, Apple ID and signing tool to retain your imported disc and saves; do not uninstall first. See the installation guide.

Files

  • CTRPad-v0.2.4-padmint.json: the recipe PadMint follows.
  • SHA256SUMS: its checksum.