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[Bug] Scripts fail to start if any file is not found / ressource not started #158
xalva98
started this conversation in
[BUG] FiveM for GTAV Enhanced
Replies: 2 comments
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Thanks, we are looking into this. |
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Hello, |
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Summary
It seems like scripts refuse to load if a script is referenced inside of manifest that is not loaded.
This is a bug in my opinion, legacy behaviour will just ignore that script and start anyway.
Issue type
Both / Unsure
Repro rate
Always
Server build version
fx: b94-ea/Win
OS
No response
CPU
No response
GPU
No response
RAM
No response
Storage type
None
Connection type
None
ISP and bandwidth
No response
DxDiag
No response
Network graph
No response
Platform
None
OS version / distribution
No response
CPU
No response
RAM
No response
Using txAdmin?
None
Hosting provider
None
Machine type
None
/perf endpoint output
No response
DDoS protection
No response
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
No response
Steps to Reproduce
Expected Behavior
Start the script anyway, ignoring the ressource that is not loaded.
Actual Behavior
Ressource does not start.
Evidence
note: nc_netflood_monitor is not started in this case.
Additional Context
Current behaviour is not world-ending but it should be considered that some ressources (mostly anticheats) used to change fxmanifest in the past (on all ressources). Deactivating that anticheat would cause all other scripts to not start either.
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