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Sliding down slopes while also allowing movement upward #75
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The code that handles all movement is the ApplyMovement function on line
2371
So long as you have the velocity set up it *should* handle sliding up a
ramp. I don't know the details of the design of your game but you should be
able to keep the angle shallow to allow sliding but bump the velocity
values to imitate pushing on the ground to generate speed. This should
allow you to get up slopes.
…On Mon, Apr 29, 2019 at 4:38 AM James ***@***.***> wrote:
I've re-purposed this system for a skateboarding game and it's working
well. One sticking point I'm trying to figure out is how to get the player
to slide back down to the bottom as if gravity were at play, but also allow
the player to move up the slope. Right now it does this when I set a low
angle not allowing player to move up (slides down nicely)...but again the
player cannot move up slopes. I've been digging through the code for a
couple of hours looking for what I need to comment out to no avail. Can
anyone point me in the right direction?
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Thank you I will look into this section of code. I appreciate your guidance on where to look. I am able to slide up the slopes really well. It's that once I stop on a slope, the player doesn't slide back down. It sits in one spot. However I've noticed that if I set the allowable degree angle to be very low, in essence telling the script I am not able to go up this slope (it's too steep), the character will slide back down it very nicely if I jump onto the slope. So what I am trying to do is set that allowable slope angle to be high (up to 80 degrees or so) and this allows my player to roll up the slope, but I'd still like to have my player slide back down when I'm not pushing input to go up the slope. Basically like a faux gravity. |
I've re-purposed this system for a skateboarding game and it's working well. One sticking point I'm trying to figure out is how to get the player to slide back down to the bottom as if gravity were at play, but also allow the player to move up the slope. Right now it does this when I set a low angle not allowing player to move up (slides down nicely)...but again the player cannot move up slopes. I've been digging through the code for a couple of hours looking for what I need to comment out to no avail. Can anyone point me in the right direction?
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