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Monster pathing machine broke again #75009

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Venera3 opened this issue Jul 14, 2024 · 1 comment
Open

Monster pathing machine broke again #75009

Venera3 opened this issue Jul 14, 2024 · 1 comment
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<Bug> This needs to be fixed Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist

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@Venera3
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Venera3 commented Jul 14, 2024

Describe the bug

Monsters with PATH_AVOID_DANGER and/or avoid_dangerous_fields: true pathfinding settings walk through dangerous fields.

Attach save file

Debug-trimmed.tar.gz

Steps to reproduce

  1. Place a few fire fields (which should mean ´PATH_AVOID_DANGER´ mobs avoid them)
    1a. Load the appended save with a cute lil' monster gauntlet
  2. Place some mobs that should avoid fire
  3. Watch them not avoid it

Expected behavior

Monsters avoiding fire

Screenshots

image
Migo going through fire without a care in the world (this is both with the flag and the bool)
image
Migo avoiding sharp wreckage (slightly different location since the cheeky bastard insisted on going around the gauntlet.
image
Migo avoiding traps like a boss

Versions and configuration

Windows, built with VS, commit 38b05c284dcc2446b282f1ee7d306ecbf99e03d4

Additional context

This is a reproduction of a report from Discord, hence me going mad with power and self-confirming it.

@Venera3 Venera3 added (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Bug> This needs to be fixed (S2 - Confirmed) Bug that's been confirmed to exist Monsters Monsters both friendly and unfriendly. labels Jul 14, 2024
@harakka harakka removed the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jul 14, 2024
@RedMisao
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Duplicate of #73674 ?

@CLIDragon CLIDragon mentioned this issue Sep 2, 2024
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Labels
<Bug> This needs to be fixed Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist
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