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v2.1.1

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@clorece clorece released this 18 Dec 21:29
· 54 commits to main since this release

Additions:

  • Scalable Render Resolution in shader settings for Screen Space Path Tracing and Volumetric Clouds. For a minor performance increase
  • Added a blur for clouds to help with lower render resolutions - may look blurrier but also no more hard edge clouds. Helps to make them look a little softer

Fixes:

  • Auto exposure is now a bit stricter, with less
  • Auto exposure going very dark to black when looking at highly emissive
  • Improved anti ghosting for path tracing temporal filtering