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Releases · cobaltgit/mainui-game-picker
v1.2.3
- Now handles systems with no ROMs passed as an argument, errors out instead of looping trying to get_roms until the heat death of the universe
- Building std from source and immediately aborting on panic gets you a long way when optimising binary size, also eking out a little more performance due to LTO and CPU optimisations applies
v1.2.2
v1.2.1
We've done away with the regex crate for extension handling, it bloats the binary by a significant amount (a whole megabyte to be exact)
ARMv7 build is optimised for Cortex-A7 CPU
AArch64 build is optimised for Cortex-A53 CPU (will also work on A55)