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add ui::LoadingBar support to Progress actions #18748

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merged 1 commit into from
Nov 6, 2018

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tankorsmash
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Just checked for the loading bar target and cast appropriately.

I made this edit in Github, but the source edit was from my old fork that I can't get to merge in tankorsmash/cocos2dx-mytracker@aac2a0b

Just checked for the loading bar target and cast appropriately.

I made this edit in Github, but the source edit was from my old fork that I can't get to merge in tankorsmash/cocos2dx-mytracker@aac2a0b
@drelaptop drelaptop added this to the 3.18 milestone Nov 6, 2018
@drelaptop drelaptop merged commit e5b77ad into cocos2d:v3 Nov 6, 2018
stevetranby added a commit to stevetranby/cocos2d-x that referenced this pull request Nov 11, 2018
STEVE: removed js/lua new files from merge

* commit 'bb32eee94438f92b61799781211ddd3f5afd7736':
  make code more clean and make comment more clear (cocos2d#19155)
  [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19152)
  prevent cmake in-source-build friendly (cocos2d#19151)
  UIButton fix setTitleLabel memleaks (cocos2d#19148)
  correct lua template cmake build (cocos2d#19149)
  modern cmake, cmake_cleanup_remove_unused_variables (cocos2d#19146)
  refine CCDevice-win32 BitmapDC (cocos2d#19144)
  modern cmake, improve cmake_compiler_flags (cocos2d#19145)
  add ui::LoadingBar support to Progress actions (cocos2d#18748)
  [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19142)
  modern cmake, compile definitions improvement (cocos2d#19139)
  [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19141)
  Add `GLView::setCursor` for desktop platforms (cocos2d#19129)
  add line spacing support for system font on iOS and Android (cocos2d#18993)
  Bugfix for aviod reading outside of the buffer. (cocos2d#19098)
  Fix bug: Not support sprite frame when ignoreContentAdaptWithSize is true (cocos2d#19107)
  iPhone X home indicator handling (cocos2d#19132)

# Conflicts:
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/base/CCConsole.cpp
#	cocos/scripting/js-bindings/CMakeLists.txt
#	cocos/scripting/js-bindings/auto/api/jsb_cocos2dx_auto_api.js
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_auto.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_auto.hpp
#	cocos/scripting/js-bindings/proj.android/CMakeLists.txt
#	cocos/scripting/lua-bindings/CMakeLists.txt
#	cocos/scripting/lua-bindings/auto/api/GLView.lua
#	cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.cpp
#	cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp
#	templates/js-template-default/CMakeLists.txt
#	templates/js-template-default/frameworks/runtime-src/proj.android/app/build.gradle
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/ios/RootViewController.mm
#	templates/lua-template-default/CMakeLists.txt
#	templates/lua-template-default/frameworks/runtime-src/proj.android/app/build.gradle
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/ios/RootViewController.mm
#	tests/js-tests/project/CMakeLists.txt
#	tests/js-tests/project/proj.android/app/build.gradle
#	tests/lua-empty-test/project/CMakeLists.txt
#	tests/lua-empty-test/project/proj.android/app/build.gradle
#	tests/lua-tests/project/CMakeLists.txt
#	tests/lua-tests/project/proj.android/app/build.gradle
huangwei1024 pushed a commit to huangwei1024/cocos2d-x that referenced this pull request Jun 20, 2019
Just checked for the loading bar target and cast appropriately.

I made this edit in Github, but the source edit was from my old fork that I can't get to merge in tankorsmash/cocos2dx-mytracker@aac2a0b
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