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V3 layout scissor clipping fix #20464
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Set the PMA parameter to true when calling initWithRawData() inside RenderTexture::newImage(), since textures are PMA. Renamed Image::premultipliedAlpha() to Image::premultiplyAlpha() to better reflect it's action, and made it public. Added Image::reversePremultipliedAlpha() to allow the reversing of the PMA. Updated CCImage-ios.mm to set the correct bitmapInfo for PMA and non-PMA images before saving a file. Updated RenderTextureTest::RenderTextureSave() to cater for non-PMA file saving.
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minggo
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Feb 18, 2020
stevetranby
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Feb 29, 2020
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This is a fix for the clipping issue described in #19890
Originally submitted in PR #18651 but where merge conflicts were never updated.
@minggo All done, same as the working fix created for V4. Test cases included.