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Sheeper 0.4.0 — Minecraft 1.19.2 / Forge 43.5.0

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@github-actions github-actions released this 24 Oct 17:04
· 30 commits to main since this release

New features

  • Baby Sheeper now approach randomly selected Survival and Adventure players, even while being watched.
  • Babies bump players without dealing direct damage, retreat, and pause before choosing another target.
  • Taking damage causes babies to explode immediately with a smaller explosion.
  • Babies move 25% faster by default and lose the bonus when they grow into adults.
  • Added configuration for baby movement speed, bump knockback, minimum and maximum attack pauses, and explosion strength.
  • Equal minimum and maximum pause values produce a fixed pause.

Bug fixes

  • Using a Sheeper spawn egg on a Sheeper now creates a baby Sheeper instead of a normal sheep.
  • Offspring created by Sheeper now use the correct entity type.

Known limitations:

  • Sheeper breeding currently produce ordinary sheep offspring.

Full Changelog: v0.3.1...v0.4.0