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A tiny specification for viewing 3D models as linkable AR/VR websites. Address and Control anything inside a 3D model with W3C Media Fragments and URI Templates. Simply SURF a 3D file-verse and design for a Spatial Open Internet with the highest degree of interoperability.

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coderofsalvation/xrfragment

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A tiny specification for viewing 3D models as linkable AR/VR websites.
Address and Control anything inside a 3D model with W3C Media Fragments and URI Templates.


Simply SURF a 3D file-verse and design for a Spatial Open Internet with the highest degree of interoperability ❤

Documentation / Website

https://xrfragment.org

Getting started

https://xrfragmenorg

available parser-implementations

See documentation for more info

development

Pre-build libraries can be found in /dist folder
If you really want to build from source:

$ nix-shell           # nix-users: drops you into a dev-ready shell 
$ ./make install      # debian-users: install deps via apt-get
$ ./make build && ./make tests

NOTE #1: to rebundle the THREE/AFRAME javascripts during dev run ./make build js NOTE #2: to regenerate the parser in various languages (via haxe), run ./make build parser

Godot (>=v4.3.1)

$ ./make install godot       # this installs the godot-xr-tools addon

NOTE: the godot project is in src/xrfragment/godot (open the folder in godot)

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A tiny specification for viewing 3D models as linkable AR/VR websites. Address and Control anything inside a 3D model with W3C Media Fragments and URI Templates. Simply SURF a 3D file-verse and design for a Spatial Open Internet with the highest degree of interoperability.

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