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@crazyriddler crazyriddler released this 04 Nov 22:45
· 9 commits to main since this release

1.0.19 (2026-11)

Fixes

  • The Lord of the Rings: The Return of the King: walls and floors turned
    into a smear of another level's textures after playing for a while
    (a savestate loaded there showed them right). A texture is defined
    again when its memory is written, and that was seen through dirty
    page bits any other user of the same memory could take in first (another
    texture over it, a render target's copy). Each texture now also keeps
    its pages' write counts, which only grow, and is defined again when
    they change.