Improve storage buffers. #51
Labels
Module: DX12 ❎
The issue involves the DX12 backend.
Module: Vulkan 🌋
The issue involves the Vulkan backend.
Priority: High
A high priority issue.
Type: Feature Request
New feature or request.
Type: Requirement
An implementation is required before the next release.
Milestone
Currently buffers cannot be written to easily. The Vulkan storage buffer model does not map well to the DirectX UAV model. We should drop storage buffers as a form of "dynamically sized" constant buffers and make textures and buffers optionally writable instead.
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