Improve storage buffers. #51
Labels
DX12 ❎
The issue involves the DX12 backend.
Feature Request
New feature or request.
Priority: High
A high priority issue.
Requirement
An implementation is required before the next release.
Vulkan 🌋
The issue involves the Vulkan backend.
Milestone
Currently buffers cannot be written to easily. The Vulkan storage buffer model does not map well to the DirectX UAV model. We should drop storage buffers as a form of "dynamically sized" constant buffers and make textures and buffers optionally writable instead.
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