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[Why]
The math on deciding on how many
"frames to insert" sometimes sent us over the max refresh rate.
Also integer overflow can occur if we have high refresh rates.
[How]
Instead of clipping the frame duration such that it doesn’t go below the min,
just remove a frame from the number of frames to insert. +
Use unsigned long long for intermediate calculations to prevent
integer overflow.
Signed-off-by: Bayan Zabihiyan <bayan.zabihiyan@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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