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Changed
/veche skill per-turn timeout raised 120s → 300s, polling budget 10m → 15m.
Committee turns on heavy dev questions routinely exceed 120s (a single thorough Claude/Codex answer can run several minutes), so members were dropped with AdapterTurnTimeout before they could reply. The larger budgets let realistic turns complete.
Full changelog: https://github.com/cyberash-dev/veche/blob/main/CHANGELOG.md