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Moritz 0.2.0 Alpha
Pre-releaseMoritz 0.2.0 is Blender 5.3 for 3ds Max users. This is an early alpha: many features are still missing and you will run into bugs.
Downloads
moritz-0.2.0-windows-x64.msi: installer for Windows 10/11 (64-bit), installs to Program Files\Moritz.moritz-0.2.0-windows-x64.zip: portable; unzip anywhere and runmoritz.exe.
Moritz installs next to Blender and never replaces it. It registers no file types, so .blend files keep opening in Blender. Settings live in %APPDATA%\Moritz.
What's in it
- Max workflow: the Moritz and Max keymaps (Moritz is the default), Max navigation, the right-click quad menu, and Max or Blender names for tools and modifiers.
- Command Panel with Create, Modify and Utilities. Create shows all object types at once in Max's order, including Teapot and Suzanne. Modify has Editable Poly / Edit Poly with Soft Selection and Edit Geometry at object level.
- Native modifiers: Edit Poly, Edit Spline, Cap Holes, Normal, Mesh Clean, Quadify Mesh, ProOptimizer, VertexPaint and Retopology.
- Shift+drag with the Move tool: clones objects and runs Smart Extrude on polygons, also from the gizmo's ring and arrows; an arrow keeps the move along that axis in the current Transform Orientation.
- Tabbed docking: drag an editor's header onto another area to stack it as a tab, to an edge to split, or out of the window for a new window.
- Max icons and the Moritz branding throughout.
Files
Files from stock Blender open unchanged in Moritz. Files saved in Moritz open in stock Blender 5.3, but the native Moritz modifiers survive there only as disabled "None" modifiers, and stock Blender evaluates the stack without them. Saving in stock Blender and reopening in Moritz brings them back.
Status
Alpha. Many features are still missing, and you will run into bugs. Bugs get fixed, so please report every one in #bug-reports on the Moritz Discord. Missing something you rely on? Add it to the wishlist in #feature-requests.
All automated tests pass; the hand tests with a real mouse and two monitors (docking, the Max workflow, Edit Poly) are still to be done.
Moritz is free software under the GNU GPL, like Blender. The source is in this repository, and the readme in each package links to it.