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Loadout v0.6.0

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@github-actions github-actions released this 28 Oct 18:13
· 3 commits to main since this release
  • Remove Loadout's FPS cap: Steam's QAM frame limit works for every
    game. Profiles show the target they're made for ("Made for 40 FPS at
    1280x720"). A cap block from 0.5.0 or older is removed on the next
    apply. Launch options stay for per-game env and args.
  • Remove the Uncapped profile (without the cap it was Performance again).
    Profiles: Quality, Balanced, Performance, plus Default.
  • Profile list shows only the profiles the device's (or borrowed) block
    has; applying one it doesn't have is refused (games.profile_spec).
  • ELDEN RING: Quality only (40 FPS costs too much image quality).
  • Baldur's Gate 3 (native Linux): Quality only, FSR 2.2 Quality, mostly
    Low with Medium textures, VSync and the game's frame cap off.
  • lsxcfg: Larian .lsx read/set by MapKey, byte-preserving. Absent key =
    the game's default: null removes the entry, a missing int32 is added,
    and Default undoes both.
  • {xdg_data} path root (~/.local/share, Steam's folder refused) for
    native games' settings.
  • Device detected at load, generic if unknown: no Setup screen. Reset
    Loadout clears settings and stays on the main screen.
  • Recommended resolution per profile (shown, never written).
  • Confirm modal leads with a plain summary; full diff under Show details.
  • Games without an entry are no longer listed, except while a profile
    from an older version is applied ("(no settings)").
  • Docs: README, GAMES, CONTRIBUTING, AGENTS.

Full Changelog: v0.5.0...v0.6.0