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Cemu Plus 0.3.5

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@github-actions github-actions released this 03 Nov 18:25
3af3d45

Android build of Cemu Plus, a fork of the Cemu Android port with Lossless Scaling frame generation.

What's new

Fixes

  • With Swap screens on, a game starts with the GamePad image on its screen. Before, both screens showed the TV image until Swap screens was turned off and on again
  • Swapping the screens keeps the toolbar where you put it. It moved to the top when the GamePad image was centered on its screen

GamePad screen crop

  • The crop is off for every game until it is turned on in that game's settings. Before, the switch showed as on for all games even when nothing was cropped
  • The game settings and the quick menu say when Swap screens is on, because the crop is only used while the GamePad is on the second screen

Frame generation setup

  1. Copy Lossless.dll from your own copy of Lossless Scaling (its installation folder on Windows) to your device.
  2. In Cemu Plus open Settings → Graphics settings → Frame generation (Lossless Scaling) and tap Select Lossless.dll.
  3. Enable frame generation there or from the in-game menu, where the multiplier, target frame rate and motion estimation resolution can be changed while playing.

Frame generation requires the Vulkan memory model, float16 and null descriptor support from the GPU driver.
The FPS overlay shows the displayed frame rate together with the base frame rate while frame generation is active.

Full changelog: v0.3.4...v0.3.5