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NULD v1.2
ORBIT is now NULD: a new name, a new look, and nothing to redo on your USB drive.
Website, screenshots, manual: https://danielnuld.github.io/nuld/
New
- A new name. ORBIT clashed with other PS2 projects; the launcher, its repository and its site are now NULD.
- A new look. Black, steel and one acid accent: a loading screen with the four NULD logos taking turns over a
wire sphere, 1 px frames and HUD corners on the selection, and the Archivo, IBM Plex Mono and Michroma typefaces.
The in-game menu follows the same palette. - A new website with the loading screen running in the browser, every screenshot in a full-size viewer, and
the setup guide as a manual of its own.
Updating from ORBIT
Nothing to do by hand. On the first boot NULD:
- moves
orbit/tonuld/(config.ini, per-game options, achievements data); - installs
BOOT/NULD.ELFon your memory card and keepsBOOT/ORBIT.ELFup to date, so a FreeMcBoot autoboot
that points at the old name keeps working (the setup wizard, START, can point it at the new one); - keeps using
VMC/ORBIT.binas the shared virtual memory card where you have one.
ORBIT v1.1 can update itself to this version: with the network cable in, START at the notice. Otherwise copy
launcher.elf and neutrino/ from the zip over the ones on your drive.
If you run the home game server, the service is now nuld-catalog (server/nuld_catalog.py, server/nuld_hash);
the old orbit-catalog keeps working with this version, as the protocol did not change.
The companion apps read the new nuld/config.ini from their next versions on (mass0:/orbit/ still works).
Known issues
- "Native" video mode can give a black screen on some HDTV setups: there, keep the default 480p.
- Loading over udpfs needs a wired network on both ends.
Checksums (SHA-256)
NULD-v1.2.zip 9B5268D18B9B6FC884A5DAFEF0F4054778CFA0494F86DF1D0D55115B44F62EF9
launcher.elf C5E84A110D00D1779B941DAA628E96BA94D0C405E954512B6AADA2AC6AB29A78
GPL-3.0. Ships a fork of Neutrino (AFL-3.0) with the in-game menu and the
achievements agent. Developed with Claude Code as the coding assistant.