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Releases: danielriddell21/vivarium
Releases · danielriddell21/vivarium
Release list
v0.5.2-rc.1
Fixes
- deps: bump crucible to 1.0.0 and ebiten to 2.10.4 (#52)
3 maintenance commits not shown.
What shipped (vs v0.5.1)
| deps | ↑ github.com/danielriddell21/crucible v0.15.1 → v1.0.0 · ↑ github.com/hajimehoshi/ebiten/v2 v2.10.2 → v2.10.4 |
Manifest fingerprint
+--[v0.5.2-rc.1]--+
|o=*o*o+. |
|==+= B. |
|=.o.* o |
|+ . X o |
|. + B S |
| * =E. . |
| . B.. + |
| +o .o . |
| . +ooo |
+----[SHA256]-----+
sha256:4a9998af050d80a8421a3d44a27d733007184be70797a4bf8947dfe9b4ba7252
1 dogsled nebula printer pharmacy
5 adult asteroid merit paramount
9 crowfoot Bradbury commence designing
13 rebirth insincere hockey commando
17 ahead borderline dragnet truncated
21 ahead mosquito regain rebellion
25 nightbird determine talon ultimate
29 scenic puberty highchair enrollment
v0.5.1
v0.5.0
v0.4.0
Changelog
- ad50746 Bump actions/setup-go from 6 to 7 (#32)
- 0cdc5b5 chore(docs): slim README and move detail to the wiki (#40)
- e35cbe7 feat(gui): render the scene headlessly, with no window or display (#41)
- f8b78c2 refactor(gui): adopt crucible record.Options for shared --record flags (#36)
- 82b63a8 refactor(gui): adopt crucible/window for window setup (#37)
v0.3.0
v0.2.0
What's Changed
- Bump actions/checkout from 6 to 7 by @dependabot[bot] in #29
- refactor(geom,camera): adopt crucible by @danielriddell21 in #31
- refactor(ring): adopt crucible by @danielriddell21 in #34
Full Changelog: v0.1.0...v0.2.0
v0.1.0
What's Changed
- Stabilise predator-prey dynamics and add demo gif by @danielriddell21 in #2
- Feat/recurrent brain by @danielriddell21 in #3
- Add directional vision sectors to sensing by @danielriddell21 in #7
- Add spatial grid for neighbor queries by @danielriddell21 in #8
- Bump actions/checkout from 4 to 6 by @dependabot[bot] in #4
- Bump actions/setup-go from 5 to 6 by @dependabot[bot] in #5
- Bump the go-modules group with 2 updates by @dependabot[bot] in #6
- Add in-lifetime reward-modulated learning by @danielriddell21 in #9
- Add curiosity world-model intrinsic reward by @danielriddell21 in #10
- Add species analytics view with k-means and PCA by @danielriddell21 in #11
- Add lineage tracking and over-time view by @danielriddell21 in #12
- Stabilise species view cluster colours by @danielriddell21 in #13
- Add phylogeny coalescent tree view by @danielriddell21 in #14
- Add communication signal channel between agents by @danielriddell21 in #15
- Make communication halos toggleable by @danielriddell21 in #16
- Make ecosystem parameters tunable via config by @danielriddell21 in #17
- Add headless runner for offline experiments by @danielriddell21 in #18
- Parallelise the per-tick think phase across cores by @danielriddell21 in #19
- Add ecology mechanics by @danielriddell21 in #20
- Add camera pan/zoom and FPS readout by @danielriddell21 in #21
- Add terrain vision occlusion by @danielriddell21 in #22
- Add sexual reproduction with genome crossover by @danielriddell21 in #23
- Add population save and load by @danielriddell21 in #26
- Bump actions/checkout from 6 to 7 by @dependabot[bot] in #24
- Bump golang.org/x/image from 0.42.0 to 0.43.0 in the go-modules group by @dependabot[bot] in #25
- chore: standardise tooling; consolidate clamp helpers and use slices.Clone by @danielriddell21 in #28
New Contributors
- @dependabot[bot] made their first contribution in #4
Full Changelog: https://github.com/danielriddell21/vivarium/commits/v0.1.0