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NetworkLock 1.0.0
Changelog
1.0.0
First release.
- Players can only join game servers through your proxies.
- Each player gets a one-time signature tied to their UUID, name, IP and target server, valid for 30 seconds.
- One jar for Velocity, BungeeCord, Waterfall, Paper, Folia, Purpur, Pufferfish and Sponge.
- A separate key per proxy, with key changes without downtime.
- Login limit per IP with temporary blocks.
- Messages with
&colour codes, set on the proxy. - Commands: help, status, reload, doctor, stats, proxies, version.