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WW-Online 0.6.2

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@github-actions github-actions released this 30 Sep 21:27
· 7 commits to main since this release
253f9cc

WW-Online 0.6.2

No more being stranded without your boat around Hyrule, and a softlocks guide with the ways out.

0.6.2 plays with 0.6.0 and 0.6.1 (same network protocol) and needs no re-patch.

Fixed

  • Couldn't board the King of Red Lions after another player reached Hyrule. The game won't let you board after the first trip down to Hyrule until the Master Sword is equipped, or after Hyrule's courtyard scene until Zelda has awoken. When another player got there first, that lock reached everyone, so anyone who got off their boat was stuck. Now those two steps wait until your own game has the Master Sword equipped / Zelda awake (both reach you through the room anyway).

New

  • Softlocks guide. The Softlocks and warping page now lists every known softlock and how to get out, from an audit of the story steps that move you, change an island or block the boat: the pirate ship and the Forsaken Fortress before you have the boat, Medli and Makar, and islands that change. Two general ways out besides Warp to: reload your save (it loads where the room's story is), or leave the area and come back.

Dedicated server

docker run -d --name ww-online --restart unless-stopped -p 6969:6969 ghcr.io/datstarkey/ww-online-server:0.6.2