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v0.5.0 - Easier menu picking and fixing small visual bugs
Pre-release
Pre-release
BYE Frame Blink v0.5.0
What's new
- Render From Head Pose: the game now renders from where your head actually is. This fixes lighting effects that used to float in front of you and follow your head in some scenes.
- In-game camera device: it follows your head and eyes, the viewfinder is centred on the aiming dot, and it sits farther away so it's easier to focus on. The viewfinder frame is now drawn at a much higher resolution (3× upscale, sharper edges).
- Menus are easier to pick by gaze: options in the main menu, pause menu and VR settings page are spaced further apart (
Menu Spacing, default 1.35×; the VR settings page uses a gentler 1.2×). - VR mod version in the main menu: shown as
VR V 0.5.0below the game version. Please include it in bug reports. - Main menu recentres in front of you when it loads.
- The UI camera now matches the main camera's per-eye view, so overlays line up with the world.
Known issues
- The fog in the opening section still moves with your head. It's minor and doesn't affect gameplay.
Install
- Download
BYEFrameBlink.zipand extract it into the game folder, overwriting the old files. Same steps as before; see the README. - Your existing
BepInEx\config\byeframeblink.cfgis kept, and new settings are added with their default values.
SHA-256 (BYEFrameBlink.zip): 150b5b27d9d6683a4b51d6cbd6e0e568c7929056876f8b4807306d88d7b741a8