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v0.9.0 - Level horizon

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@davidciglesias davidciglesias released this 03 Nov 17:27

Before Your Frames v0.9.0

New

  • Level the horizon, on by default. Some scenes are framed with the game camera pitched down or rolled a little, and in VR the whole world inherited that tilt. Now the view is leveled:
    • Pitch up to Level Pitch Degrees (default 20) is fully leveled.
    • Between 20° and 40° the correction fades out, so scenes aimed far up or down keep the game's framing.
    • Turn it off with level horizon in vr settings (main menu or pause menu), or press F in game.
    • In byeframeblink.cfg ([Head Tracking]): Level Horizon = Roll levels only sideways tilt, Off leaves the view as the game frames it. Level Horizon Key changes the key.

Changed

  • pc_install.ps1 -Firewall is sturdier.
    • If you once cancelled Windows' "allow this app?" prompt for the game, Windows made rules that block it, and a block rule beats any allow rule. -Firewall now removes those block rules.
    • It checks that the allow rule is really in place afterwards.
    • It warns you if your network is set to Public, because the rule only covers Private networks.
    • Game folders with an apostrophe in the path work now.
    • -Uninstall also removes the firewall rule.

Install

Update

  • PC (streamed): run the pc_install.ps1 command again (add -Firewall if eye data doesn't arrive). Or extract BYEFrameBlink.zip into BepInEx\plugins\BYEFrameBlink\, overwriting the old files. Your config is kept either way.
  • Steam Frame (standalone): run sh frame_install.sh again in Konsole. It updates the mod and keeps your settings.

Known issues

  • Standalone: SteamVR's menu opens once at launch, listing the game as "wine-preloader". Press Resume Game.
  • Babble and VRCFaceTracking haven't been tested with real hardware yet, only with simulated data.

SHA-256 (BYEFrameBlink.zip): 8998aa35b8142094bb91a8c0a474dd5d8ae8a7479817f83dd51c523bd4b8e0cd