Repository navigation
Releases
Releases · db1522/fsr4-lite-steam-machine
FSR 4.1 Lite 2.2.43
🐛 Fixed
- Sharpness: the Set sharpness switch and the slider sit in their own rows under the Now playing card, lined up
with the switches in Settings. In 2.2.42 they were inside the card and the slider ran past its edge. - Notifications: the "FSR 4.1 Lite is running" notification names what the game sent again: DLSS, FSR, FSR 2 or
XeSS. It never named DLSS before, and left it out in FSR 2 games, because OptiScaler doesn't log those calls by
the names the plugin looked for. I matched it to the logs from my Steam Machine.
FSR 4.1 Lite 2.2.42
✨ Added
- Sharpness: each game you set up gets a Set sharpness switch on the Now playing card, with a slider from 0 to 100%.
It works whatever you pick in the game, even in DLSS games that have no sharpness slider of their own, because
OptiScaler's own sharpening does it. Leave it off and the game keeps its own sharpness. A change shows the next time
the game starts. Thanks to J0TK for asking. - Game cards: Baldur's Gate 3 says it's tested. On my Steam Machine DLSS ran as FSR 4.1 Lite in the DirectX 11
version. Its own FSR 2.2 is built into the game, so pick DLSS.
🔧 Changed
- Decky store: the description says FSR 4.1 Lite works on the Steam Machine, the Steam Deck and any other SteamOS
device.
FSR 4.1 Lite 2.2.41
🔧 Changed
- Games: the GTA Definitive Edition games (GTA III, Vice City and San Andreas) are blocked, with the reason on the
card. On my Steam Machine San Andreas closed at start every time OptiScaler loaded, on its own, next to ReShade and
with NVIDIA spoofing off. HDR mods like RenoDX still work in them on their own. - Game cards: two buttons on the card, like Uninstall and Restart now, have space between them.
🐛 Fixed
- Launch options: uninstalling FSR 4.1 Lite no longer takes out a dxgi=n,b you had before, or one ReShade needs
once it gets dxgi.dll back. Before, uninstalling Lite could quietly turn off HDR in that game. - Games: a game that crashes at start is no longer taken for a launcher. GTA San Andreas crashed with OptiScaler,
and the plugin then avoided its real exe. Only a small exe, under 50 MB, can count as a launcher now.
FSR 4.1 Lite 2.2.40
🔧 Changed
- HDR: games with Special K can get FSR 4.1 Lite again. Special K keeps its file and its settings, and FSR 4.1 Lite
goes in under another file name next to it. I tested it in Palworld on my Steam Machine: DLSS ran as FSR 4.1 Lite,
Special K's HDR stayed on and the controller worked.
FSR 4.1 Lite 2.2.39
✨ Added
- HDR: FSR 4.1 Lite now shares a game with ReShade, the loader RenoDX's HDR mods use. Both want to load as
dxgi.dll, so FSR 4.1 Lite takes that name and loads ReShade itself, the same way my Windows widget does. Uninstall
FSR 4.1 Lite and ReShade gets its name back, so your HDR keeps working. I tested it in Cyberpunk 2077: Lite and
RenoDX both ran, at normal FPS. - Game cards: the 25 games I tested on my Steam Machine say so on their card, with the upscaler I picked in the
game.
🔧 Changed
- HDR: a game with Special K can't get FSR 4.1 Lite for now, and its card says why. The two aren't tested together
on SteamOS yet. Remove Special K to install FSR 4.1 Lite.
FSR 4.1 Lite 2.2.38
✨ Added
- Games: GTA IV with the DLSS-IV mod runs FSR 4.1.2 Lite. GTA IV itself is 32-bit, but DLSS-IV does its upscaling
in its own 64-bit helper, so the plugin sets FSR 4.1 Lite up next to that helper. DLSS-IV's DLSS and FSR both run
Lite then: set upscaler in DLSS-IV.cfg, next to GTAIV.exe, to automatic, DLSS or FSR.
🔧 Changed
- Games: 32-bit games are blocked, with the reason on the card. OptiScaler only runs in 64-bit games, so before,
the plugin set one up and then kept trying other file names that could never load. Blocked games now say
"OptiScaler can't run in it".
FSR 4.1 Lite 2.2.37
🔧 Changed
- Performance: the plugin does less work in the background. The check every 5 minutes reads the list of running
programs once instead of once per game (54 ms down to 2 ms on my Steam Machine). When the plugin loads, the overlay
check reads each game's small OptiScaler.ini instead of its 26 MB OptiScaler DLL, and a game's ini is only written
when a setting really changed. In a game's first two minutes, the list of running Windows programs for the support
report is taken every 30 seconds instead of every 5.
FSR 4.1 Lite 2.2.36
✨ Added
- Settings: a Maximum size for the FPS overlay, like the Windows widget.
🐛 Fixed
- FPS overlay: every size came out huge. The plugin used bigger sizes than the Windows widget and set OptiScaler's
menu font, which also made OptiScaler's own menu huge. The overlay now uses the widget's sizes (Large is 2.6% of the
screen height) and OptiScaler's overlay font setting, and OptiScaler's menu is back to its normal size. Games you
set up before get the fix when the plugin loads.
FSR 4.1 Lite 2.2.35
🔧 Changed
- Games: the OptiPatcher tip says when you need DLSS. In a game that only offers DLSS, it tells you to pick DLSS.
In a game that also ships FSR or XeSS, like Black Myth: Wukong, it says OptiPatcher is optional: FSR or XeSS runs
FSR 4.1 Lite too. Before, every game said DLSS was the only option on AMD.
FSR 4.1 Lite 2.2.34
✨ Added
- Now playing: a Remove old OptiScaler button for games that have OptiScaler from another install. It moves that
install's files into the plugin's folder (~/homebrew/data/FSR4Lite/old-optiscaler), so nothing is deleted, and
leaves the game's own files alone. Then FSR 4.1 Lite installs as usual.
🔧 Changed
- Games: OptiScaler from another install is found by any part of it: its loader DLL, its OptiScaler.ini or its
folder. Before, only the ini counted, so a leftover DLL could clash with a new setup.