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v0.7.0
Unity Roslyn REPL 0.7.0
This release turns Unity Roslyn REPL into a more complete Editor debugging toolkit.
Highlights
- Interactive C# REPL inside the Unity Editor
- Rich Output inspector for objects, collections, dictionaries, and Unity objects
- Watch panel with cached evaluation for repeated expressions
- Object Browser for scene objects, assets, resources, and singleton-style instances
- Snippet library, run history, and custom using management
- Runtime method patching with Pull Original, diff preview, revert, and source export
- Korean README added
Safety and reliability
- Editor-only package footprint
- Project-scoped saved data
- Reset Project Data cleanup flow
- Setup verification for Roslyn/Harmony dependencies
- Clear cooperative-timeout warning for long-running snippets
Package
Install via Unity Package Manager using the Git URL, or download the attached .tgz.
For the full detailed changelog, see CHANGELOG.md.