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Matrix stack full depth reached 突然就遇到这种问题 一直蹦出来  #68

@LueSanTuo

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@LueSanTuo

Matrix stack full depth reached
UnityEngine.GL:PushMatrix()
DragonBones.UnityArmatureComponent:OnRenderObject() (at Assets/DragonBones/Scripts/unity/UnityArmatureComponent.cs:209)

NullReferenceException: Object reference not set to an instance of an object
DragonBones.UnityArmatureComponent.OnRenderObject () (at Assets/DragonBones/Scripts/unity/UnityArmatureComponent.cs:214)

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