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Killzone PC v0.1.3 alpha
Pre-release
Pre-release
·
30 commits
to master
since this release
Fourth alpha. Download Killzone-PC-v0.1.3-alpha.zip below and copy it over your old folder; saves (disc\mc0) and settings (killzone.ini) stay.
Fixed
- Ultrawide flicker, where the scenery kept jumping between 21:9 and a stretched 16:9 picture (#10)
- Moving and aiming diagonally on a controller is full speed now. Controller sticks get the same range as a PS2 pad. You can tune it with Stick range in the launcher's Controls tab (#11)
killzone.logno longer comes out empty or cut short after a freeze, a crash or Alt+F4
Still known
- The game can hang in level 2 a little after a wave of enemies is cleared (#4). I can reproduce it now and I'm working on it
- A frame rate cap from RTSS can make loading screens hang (#9). Leave RTSS's limit off for now and use the Frame rate setting in the launcher instead
- Frame rate drops and some stutter in big fights
- Ultrawide has only been tested with the Direct3D 11 renderer so far