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What's New 1.10.7.13
WebAssembly and OpenTK: GPU caches on the GPU. On the browser-only head (DrawnUi.Web) and on OpenTK, UseCache = GPU makes its surfaces on the canvas's WebGL or OpenGL context, as on MAUI, Blazor and WPF, so cache rebuilds and shader effects on cached layers run on the GPU. In the browser they come back by themselves after WebGL is lost and restored. In a block puzzle game the worst frame of a combo went from about 200 ms to under 100 ms (Chrome, CPU slowed down 4x).