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HookLink 1.2

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@dsi-hub dsi-hub released this 08 Nov 23:38
· 15 commits to main since this release
  • Engine download that can't get stuck: the download shows its progress, and if it receives nothing for a minute HookLink stops it and tries again (up to 3 times), instead of waiting forever.
  • Version panel at the bottom of the sidebar, always visible: your HookLink version and engine version (commit and date), whether each is up to date, when HookLink last checked, and a Check now button. An available update shows in orange and is clickable; a check that couldn't reach GitHub says so instead of looking up to date.

To update: download HookLink.zip below and replace your old HookLink.app (drag the new one into the same place). Your build folder, settings and the game on your phone are kept. HookLink 1.1 and later show this update at the top of the window.

Also in this release, from 1.1: the fix for the crash on the first frame after "Preparing shaders" (an engine update: click Update and rebuild if HookLink offers it).


First time? Open HookLink.app; if macOS says it can't check it for malware, open System Settings → Privacy & Security and click Open Anyway.

HookLink contains no game files, keys or built apps. You need your own dump of The Legend of Zelda: Ocarina of Time (Nintendo Switch 2 Edition), update v131072.

Discord: https://discord.gg/bSrN5kEScg

HookLink is an unofficial fan project, not affiliated with or endorsed by Nintendo.