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Wizard Survivors 0.5.0

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@eclancy eclancy released this 25 Oct 02:17
· 913 commits to main since this release

Falling behind is now fatal: enemies you leave alive build into a swarm that closes in, speeds up and folds into tougher bodies, while a player who keeps the field clear never sees it. XP is worth more as the run goes on, so level-ups stay steady to the end and every chapter can be kept up with. Big performance work for phones: a full swarm costs a fraction of what it did, the ground is drawn in a handful of calls instead of thousands, and damage numbers no longer create garbage. Spells no longer draw area rings - their own animations show what they hit. Gravewell is now a visible grave that opens on the enemies' path and actually grows with its upgrades; Kindled Ward, Contagion and Meteor Swarm now get the Area their evolutions promise. Bosses no longer swell up when hit fast.

Download WizardSurvivors-Setup.exe and run it, then play from the Start menu or the desktop. It keeps itself up to date from then on. No installer? WizardSurvivors-windows.zip is the portable version: unzip it anywhere you can write to and run WizardSurvivors.exe. On an Android phone, download WizardSurvivors-android.apk on the phone and open it (allow your browser to install apps when Android asks); the game says on its title screen when a newer version is out. Download page: https://ecec.dev/wizard-survivors/download