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Wizard Survivors 0.6.0
Every chapter now has its own creatures - 75 new enemies, from the Forest's Leafwights and Hollow Bear to the Emberdeep's iron Chainhounds, each chapter with its own jailer miniboss. The Cursed Dungeon moves to the middle of the campaign and becomes a real jail: stone walls with skulls, cold-fire sconces, cell bars and chains, with traps that sit in the middle of the corridors - spike plates full of holes and iron fire vents. New spell: Starfall, a rain of falling stars that can become exploding stars. Meteor Swarm now streaks in like the web demo, and its +Meteors upgrades work. Thirteen spells that had bolt-only upgrades (pierce, projectile speed) on traps and auras now have upgrades that do something. Hunter's Draw is twice the size with a mark on its target. Chapters now hint at what they hide - listen for someone calling from a cell. Rebuilt Arcane Upgrades shop and results screen, both far easier to read, with icons, mastered seals and a Retry button.
Download WizardSurvivors-Setup.exe and run it, then play from the Start menu or the desktop. It keeps itself up to date from then on. No installer? WizardSurvivors-windows.zip is the portable version: unzip it anywhere you can write to and run WizardSurvivors.exe. On an Android phone, download WizardSurvivors-android.apk on the phone and open it (allow your browser to install apps when Android asks); the game says on its title screen when a newer version is out. Download page: https://ecec.dev/wizard-survivors/download