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create-eigen-game@0.17.5

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@eigen-release eigen-release released this 12 Oct 18:28
· 15 commits to main since this release
c445274

Patch Changes

  • #134 eb353c6 Thanks @seenu-k! - Move the test toolchain to Vitest 5. @eigeninteractive/testkit now peers on vitest ^5.0.0, so a game upgrading it upgrades Vitest in the same step, and the Workers Vitest integration is @cloudflare/vitest-plugin, the new name for @cloudflare/vitest-pool-workers.

    Raise dependency floors to the October releases: zod 4.6.6, which checks array, set and map size limits before parsing their elements, plus hono 4.13.13 and drizzle-orm 0.45.4 in the server, and @clack/core 1.5.1 and @clack/prompts 1.8.1 in the scaffolder.

    A scaffolded game now pins Biome 2.5.15 with noFloatingPromises and noMisusedPromises turned on, requires Wrangler 4.149, Vitest 5 and Zod 4.6.6, enables Workers Issues in its wrangler.jsonc, adds firebase_core 4.15.0 to the app, and its release workflow uses actions/setup-java@v6, matching the other actions it tracks by major version.