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elpAudio 2.7

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@elpoeprod elpoeprod released this 21 Dec 10:01
fe27227

New elpAudio update brings you these features:

  • [ADDED] Added new button - PanSlider! you can now change the panning of the song from -1 (left) to 1 (right) [UNTESTED], or, if the theme doesn't have this button, you can change the panning with F9 (-0.1) or F10 (+0.1)!
  • [UPDATED] Updated themes' INI file called theme.ini, now everything should be a little readable. No more plbt, snbt, now there are btPlay and btStng!
  • [FIXED] Fixed any other little bugs.
  • [UPDATED] Now every new elpAudio release will be with MaxWinAPI2 DLL included.

THIS UPDATE DOESN'T UPDATE ANY USER THEMES, ONLY DEFAULT ONES. PLEASE CONSIDER TO UPDATE USER THEMES HERE.

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elpAudio 2.71 hotfix

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@elpoeprod elpoeprod released this 21 Dec 15:03
  • [ADDED] Added function ExecuteFile() to execute code from files, made for plugins and visualisers, like, if user has 2 visualisers that are using the same code, why just not use the same code from file then?

THIS UPDATE DOESN'T UPDATE ANY USER THEMES, ONLY DEFAULT ONES. PLEASE CONSIDER TO UPDATE USER THEMES HERE.

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elpAudio 2.6

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@elpoeprod elpoeprod released this 25 May 11:53

This elpAudio update brings you these things:

  • fixed "previous" button, now it doesn't crash/freeze elpAudio;
  • elpAudio now saves repeat (loop) button state;
  • (for developers) now, every elpAudio state is written in variable called global.pstate, it handles 4 values: EA_NONE (on elpAudio start, value is -1), EA_PLAYING (when song is playing, value is 1), EA_PAUSED (when song is paused, value is 2) and EA_STOPPED (when song is stopped, value is 3). It was made to replace 3 variables called global.play, global.paused and global.stopped;
  • (for developers) To not get lost, global.playing (variable which was handling FMOD track instance) is now called global.trackhandle;

If you are plugin maker or visualizer designer, please consider to update variables that were written above, to make your visualizers/plugins up-to-date and working on newer versions.

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elpAudio 2.52

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@elpoeprod elpoeprod released this 19 Feb 20:56
9882ca6

This update brings you:

  • [HOTFIX] Visualiser count wasn't resetting when "Reset visualisers" button was clicked

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elpAudio 2.51

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@elpoeprod elpoeprod released this 08 Feb 18:43

This elpAudio update brings you:

  • [ADDED+REMOVED] Added new color map, and a new function for it - Color! You can add your own colors to it, or change existing colors. Addition to that, removed all of the global color variables, and theme_colors.ini in theme folders. Now you can change colors in theme.plg files.
  • [FIXED] Any other little bugs were fixed. And added support for .aif files (AIFF but .aif and not .aiff)

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elpAudio 2.5

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@elpoeprod elpoeprod released this 01 Feb 18:44

This elpAudio update brings you this:

  • [FIXED] Plugins and visualisers are finally can be reloaded normally. More in wiki.
  • [ADDED] Added built-in theme plugin! Now, elpAudio themes can have their own plugin called theme.plg, it was made for adding user's own objects, sprites and other things only for current theme!
  • [ADDED] (only for WINAPI2 builds) User can now disable popup notifications in elpAudio settings, because for some people it is very annoying,
  • [FIXED] Default visusalisers were optimized to take less of CPU %.
  • [FIXED] elpAudio 2.4 was broken because it wasn't containing any effect variables. Now, effects are back.

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elpAudio 2.4 - Anniversary update

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@elpoeprod elpoeprod released this 16 Jan 16:21

elpAudio is turning 1 year on this day, month and year. This update includes these fixes:

  • [ADDED] Effects variables! they are all starting with fx, and available with plugins/visualisers. More functions and documentation will be made later.
  • [ADDED] New keyboard shortcut - Tab for changing visualiser.
  • [FIXED] Now elpAudio is loading even more faster!
  • [REMOVED] Fullscreen was removed due to latest update 2.3. It didn't work properly because of the new update
  • [REMOVED] From this update, there will be no more "nodx9" releases. Sorry, but for elpAudio you need Direct3D 9 minimum!
  • [for developers][ADDED] elpAudio can be built with GMake. Just click on "build_gmake.bat" file and see the magic!

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elpAudio 2.3

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@elpoeprod elpoeprod released this 28 Dec 14:10

elpAudio 2.3 gives you these fixes and additions:

  • [ADDED] Two new entries at Add file button menu, Remove file and Remove folder. No longer need playlist visualisers for removing some tracks!
  • [ADDED] New example song - chicago fires by Hackurr, and...
  • [ADDED] Two new visualisers - Fire and Water fountain!
  • [ADDED] Two new default themes - Astronaut and Boombox!
  • [ADDED] If song was playing for more than 1 second, "Previous song" button will reset song position to 0, else if song was playing for less than 1 second, button above will go to previous song. Useful!
  • [FIXED] Now elpAudio resets window buffer to stream normally in Discord or some other streaming apps (idk why you need that)
  • [FIXED] no-chromakey builds are now named no-dx9, because of simplicity.

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elpAudio 2.2.3

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@elpoeprod elpoeprod released this 25 Nov 20:49

This elpAudio update brings you:

  • [ADDED] New default fonts, Classic Console Neue and Source Sans Pro, instead of Tahoma and Terminal
  • [FIXED] Position slider grabbing was fixed
  • [FIXED] Instead of writing NONE to all module metadata tags, it writes Unknown... from this update, so instead of NONE - NONE (NONE #NONE) it will be Unknown artist - *Module name* (Unknown album #00)
  • [ADDED] in elpAudio settings: added multiple menu levels for more settings! and...
  • [ADDED] added About page, shows original info from elpAUDIO 0.1 + mentions

Contains 4 builds of elpAudio.

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elpAudio 2.2 HOTFIX

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@elpoeprod elpoeprod released this 05 Nov 20:37

Sorry, but only elpAudio.exe worked on 2.2 update. Fixes came, and new features:

  • can set your own fonts with FontSet function from now
  • can get width and height of your own font with GetFontWidth/Height functions
  • fixed new updated menu in Add file button with icons