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elpAudio 2.6
This elpAudio update brings you these things:
- fixed "previous" button, now it doesn't crash/freeze elpAudio;
- elpAudio now saves repeat (loop) button state;
- (for developers) now, every elpAudio state is written in variable called
global.pstate, it handles 4 values:EA_NONE(on elpAudio start, value is-1),EA_PLAYING(when song is playing, value is1),EA_PAUSED(when song is paused, value is2) andEA_STOPPED(when song is stopped, value is3). It was made to replace 3 variables calledglobal.play,global.pausedandglobal.stopped; - (for developers) To not get lost,
global.playing(variable which was handling FMOD track instance) is now calledglobal.trackhandle;
If you are plugin maker or visualizer designer, please consider to update variables that were written above, to make your visualizers/plugins up-to-date and working on newer versions.
