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elpAudio 2.6

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@elpoeprod elpoeprod released this 25 May 11:53
· 11 commits to main since this release

This elpAudio update brings you these things:

  • fixed "previous" button, now it doesn't crash/freeze elpAudio;
  • elpAudio now saves repeat (loop) button state;
  • (for developers) now, every elpAudio state is written in variable called global.pstate, it handles 4 values: EA_NONE (on elpAudio start, value is -1), EA_PLAYING (when song is playing, value is 1), EA_PAUSED (when song is paused, value is 2) and EA_STOPPED (when song is stopped, value is 3). It was made to replace 3 variables called global.play, global.paused and global.stopped;
  • (for developers) To not get lost, global.playing (variable which was handling FMOD track instance) is now called global.trackhandle;

If you are plugin maker or visualizer designer, please consider to update variables that were written above, to make your visualizers/plugins up-to-date and working on newer versions.

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