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Releases · episode6/moonlight-steam-sync-decky
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Build of main at eb881bcec28e48910216ee0a3b3ebadfe9fdf233. Untested: installed from Moonlight Sync's Updates page.
v0.13.2
What's Changed
- Split AGENTS.md into repo skills by @ghackett in #82
- Resolver: fall through to the store on a weak SteamGridDB match by @ghackett in #83
- Resolver: match a title to an owned game by its name, before any search by @ghackett in #84
- Release v0.13.2 by @ghackett in #86
Full Changelog: v0.13.1...v0.13.2
v0.13.1
What's Changed
- README: drop the install.sh step-by-step paragraph by @ghackett in #78
- Fetch logos from SteamGridDB: PNG-only queries, any-style fallback by @ghackett in #79
- Titles page: show each shortcut's own art by @ghackett in #80
- Release v0.13.1 by @ghackett in #81
Full Changelog: v0.13.0...v0.13.1
v0.13.0
What's Changed
- Simpler Titles rows, layouts from the panel only, times on Steam's clock by @ghackett in #70
- Update check: bypass the browser's HTTP cache by @ghackett in #71
- Panel: keep the host count clear of the host dropdown by @ghackett in #72
- Advanced: Layout and Make default beside Clear by @ghackett in #73
- Panel: space Check / Wake like Sync now by @ghackett in #74
- install.sh: offer a temporary password when the account has none by @ghackett in #75
- install.sh: offer to install Decky Loader when it is missing by @ghackett in #76
- Release v0.13.0 by @ghackett in #77
Full Changelog: v0.12.0...v0.13.0
v0.12.0
What's Changed
- Self-update PR-U1: the backend's part (update_check, loader_version, an empty _uninstall) by @ghackett in #59
- Self-update PR-U2: the updater (check GitHub's releases, hand one to Decky's installer) by @ghackett in #60
- Self-update PR-U3: build.json and the branch builds workflow by @ghackett in #61
- Self-update PR-U4a: the downloader and the staging by @ghackett in #62
- Self-update PR-U4b: channels (the check and the offer follow a channel) by @ghackett in #63
- Self-update PR-U4c: the staged hand-off and the channel picker by @ghackett in #64
- Record the git commit in a zip built outside CI, and show it on About by @ghackett in #67
- Settings: list Artwork before Titles by @ghackett in #66
- Titles page: a Recently added order by @ghackett in #68
- Release v0.12.0 by @ghackett in #69
Full Changelog: v0.11.0...v0.12.0
v0.11.0
What's Changed
- Put the panel's launch buttons on one icon row; one Moonlight layout row by @ghackett in #50
- List nothing on the Titles page for a never-synced host by @ghackett in #51
- Drop the Host page's entered Wake-on-LAN MAC by @ghackett in #52
- Focus the Stream button in the order it is drawn beside other plugins' badges by @ghackett in #55
- Poll a not-yet-rendered API page before failing the key fetch by @ghackett in #53
- Reset the browser's tab to about:blank before a key fetch looks at it by @ghackett in #54
- Shorten the panel's host row and hide it with a single host by @ghackett in #57
- Release v0.11.0 by @ghackett in #58
Full Changelog: v0.10.0...v0.11.0
v0.10.0
What's Changed
- Move CI actions to Node 24 majors and pin ubuntu-24.04 by @ghackett in #43
- Keep the sync progress bar inside the panel by @ghackett in #45
- Drop CI's probes job; probe.yml already covers the kit by @ghackett in #44
- Run no Moonlight command unasked (spec Decision 66); read a quoted @bytearray MAC by @ghackett in #46
- Keep gamepad focus in place when the Titles page shows more by @ghackett in #47
- Move the moonlight-steam-sync CLI into cli/ by @ghackett in #48
- Release v0.10.0 by @ghackett in #49
Full Changelog: v0.9.0...v0.10.0
v0.9.0
What's Changed
- Add Reset match cache to Settings → Advanced by @ghackett in #37
- Find the library gear menu by its module, not a stale marker by @ghackett in #39
- Fetch the SteamGridDB key from the Game Mode browser, backend half (spec §3.20) by @ghackett in #38
- Add Get key from SteamGridDB… to the Artwork page (spec §3.20) by @ghackett in #40
- Release v0.9.0 by @ghackett in #42
Full Changelog: v0.8.0...v0.9.0